![]() Doing all of this together builds a strong foundation of communication between the players and GM, and this process has a number of ways to establish connections between the characters and the setting.Ĭombined with game creation, character creation can take a full session to do-this allows everyone to learn about the world and each other’s characters. As with game creation, character creation is best done as a group activity. Third, character creation in Fate is collaborative. Character creation needs to set up the first story arc. Each arc of a story sets up the next, so that they flow into one another in a natural evolution. Second, it sets the stage for the next part of the story. There’s an ongoing story you’re now stepping into-it’s just that the most interesting parts haven’t happened yet. ![]() This establishes where they’ve been, what they’ve done, and why they continue to act against the issues they face, together or in opposition. Characters that really come alive have histories of their own and with each other. This style of character creation does three things to reinforce that.įirst, character creation tells part of the characters’ stories, just like any other game session does. The moment you sit down to make the game and characters, you’re playing Fate. ![]()
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